animateItem

fun Modifier.animateItem(fadeInSpec: FiniteAnimationSpec<Float>? = spring(stiffness = Spring.StiffnessMediumLow), placementSpec: FiniteAnimationSpec<IntOffset>? = spring( stiffness = Spring.StiffnessMediumLow, visibilityThreshold = IntOffset.VisibilityThreshold ), fadeOutSpec: FiniteAnimationSpec<Float>? = spring(stiffness = Spring.StiffnessMediumLow)): Modifier

See also